omg what a twist good game
The Last Quest
⚔ The Last Quest ⚔
- 1 or more quests!
- 100x100 meters open-world
- Outdated jokes
- 20+ enemies and weapons
that are almost the same!!!
- Dizziness inducing camera
Follow me on Twitter: @SamberoDev
Source code: https://github.com/vila6/MizJam1
Art by Kenney.nl
Click download now to get access to the following files:
- The Last Quest video devlog!Aug 27, 2020
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This is very good :)
I felt sorry for the people
interestin visuals, and more interesting comments from the enemies :)
Are ya winning, son?
This game is beautifully created. I love how you made it 3d with these little sprites. I do wish I could turn with the mouse, but I'm getting the hang of it.
I had fun Playing this Game, Seriously Didn't put two and two together near the end at first until it happened, I had fun recording this Game BUT I will admit I was stupid because I couldn't get to the Graveyard until I learned how to get it, 10/10 Do recommend.
Here's my Link if your curious
I feel great shame. Nice use of the asset pack!
I really liked searching for everyone, the camera is a bit annoying but given your feature list I'm guessing you just didn't have enough time to adjust it
3.08.01 Do I have the world record?
What an excellent game! I felt bad killing all the pleasant people. This is an imaginative use of the art pack! And 10/10 ending. The humor in this game was stellar!
- The deceleration on the rotation was a little loose. I felt myself over-spinning a lot. I would have preferred a snappier rotation.
- The font was the slightest bit hard to read on some words!
crashed on last kill
that sucks, sorry. I will fix it as soon as I can
edit: I think it's fixed now! thanks a lot for reporting
Really enjoyed this! Took me a bit to get used to no mouse look, but the humor and environment were top notch. I loved the little wind effects (assuming those were particles?) Great texture work!
yup! they are particles with a trail and only the trail is visible (if I didn't forgot to disable the said particle lol). I take the idea from this video. It's done in Unity, but I'm sure you can apply it to any other engine's particle system
edit: i forgot the video ^^' https://www.youtube.com/watch?v=Jj8UHGe5Aps
Very funny and well polished. "I did'nt like that kid either" made me laugh.